Product Designer · Buenos Aires

Turning complex product problems into clear digital experiences.

I’m Giuliana, a Product Designer who connects user needs, business goals, and thoughtful interface decisions—from early framing through delivery.

01 / Selected Work

Product stories, from the problem to the experience.

Two case studies showing how research, product thinking, interaction design, and delivery come together.

Case study 01

Copateur Mobile

Product Design · UX/UI · AI-assisted workflow

Reframing a public, tournament-first web experience into a personalized mobile product for authenticated amateur football players.

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Copateur Mobile home, suspended player state, and match detail interfaces
FreshStock mobile library with search, themes, asset types, and new designs FreshStock mobile asset detail with save, download, and related results Shipped product

Case study 02

FreshStock

Product Design / UX Research · Design Pickle

Connecting discovery, evaluation, organization, and download across a responsive library of editable creative assets.

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Portrait of Giuliana Migliorisi

02 / About me

I bring structure to complexity—and care to the details.

I’m a Product Designer based in Buenos Aires, creating human-centered digital experiences that balance what people need with what a product needs to achieve. My background in communication helps me ask better questions, clarify ideas, and make decisions with intent.

I work across product framing, UX flows, interface design, and prototyping in Figma, using reusable patterns to keep experiences coherent as they grow. I value close collaboration with product and engineering, and I stay involved through handoff and implementation to protect both usability and visual quality.

03 / How I work

One connected design practice.

01

Understand

Frame the product problem through context, constraints, user needs, business goals, existing evidence, research, and feedback.

02

Connect

Translate that understanding into information architecture, journeys, flows, priorities, and product logic.

03

Make

Move from early thinking into interface design, prototyping, reusable patterns, and iterative visual refinement.

04

Deliver

Collaborate through handoff, behavior clarification, implementation review, visual QA, and functional QA.

Keep exploring

See the thinking behind the screens.

Explore the research, product decisions, flows, visual systems, and implementation thinking behind each project.